Beautiful details
Every illustration, character, and location has its own unique style and feel.
Firedreams Studio makes games for grown-ups. This site presents Demon At The Door, an adult visual novel with content intended for mature audiences. Please confirm that you are 18 or older.
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Firedreams Studio
an adult games studio presents 18+
A visual novel to get excited about.A mansion deep in the woods. A town full of warm faces. Discoveries around every corner.
A small, independent studio building hand-crafted adult visual novels, and the tools we wished we had when we started.
Every illustration, character, and location has its own unique style and feel.
Feel the love from the interactions and stories.
The engine carrying Demon At The Door is being shaped, in parallel, into something other writers and artists can build on.
We believe adult interactive fiction deserves the same craft, warmth, and care as any other medium.
Firedreams Studio
An adult dating sim where every day is yours to spend, and every night pulls the thread a little further.
Demon At The Door is a beautiful 2D adult adventure in active development.
Set in a mansion off in the woods with a small town nearby. A young man returns from six years of private school to get his life in order, and the mysterious circumstances surrounding the death of his parents open onto a much greater mystery.
Find out what happened to his family and uncover the secrets of the house he grew up in.
Along the way you will meet a cast of unique and sexy characters, explore beautiful locations, play mini-games, and much more.
Support on Patreon opens soon, with exclusive rewards: voting on content releases, new characters and upcoming scenes, sketches, unreleased art, and more.
Every scene is created with love. Click any shot to take a closer look.
A growing cast, each with their own schedules, moods, and secrets. Win them over one day at a time.
Back after six years.
All sharp ears and sharper smiles. Bonbon knows what you dream about, and she is delighted to negotiate.
Sunshine with a playful streak, works at an amazing bar.
Still baking. The kitchen smells like home again.
Movie-buff with sweaty morning runs and proteins.
The brains of the operation.
The brightest smile behind the bakery counter, flour dusted and famous for it.
The wizard at SuperDuper Computers. Fluent in hardware and l33tspeak.
New faces are still moving into town. The household keeps growing.
The data-driven visual novel system that powers Demon At The Door. Built on Godot 4.6 and designed so writers and artists can build with it directly.
Scenes, dialogue, branches, and entire cutscenes are defined in plain JSON. Writers and designers iterate freely, and version control treats every change like a normal text diff.
Precise positioning, transitions, slide and fade animations, camera shake, lightning flashes, and picture-in-picture overlays. All expressed declaratively, frame-perfect, and easy to tweak.
Integrated FFmpeg video playback supports MP4 and WebM out of the box, with alpha-channel video for ghostly overlays, animated character bursts, and full-screen cinematics.
Ship with confidence: AES-256 asset encryption, SHA-256 filename obfuscation, and a one-command export pipeline keep your art and writing protected from casual extraction.
One project file, one set of content, and exports to Windows, Linux, and Steam Deck via Godot's mature export pipeline. Mobile and macOS targets follow the same path.
Quest systems, time and energy, multi-room exploration, save state: everything we needed to build a real visual novel is being lifted out of the game and made reusable.
Demon At The Door launches on desktop, Steam Deck, and Android first, with Apple platforms following.
An Early Access build of Demon At The Door is coming to Patreon, SubscribeStar, Steam, itch.io and the Android Play Store! Channels and dates will be announced right here on the site, so check back soon.